The elf are one of the races of Aiers. There is much too much variation to go into great detail, as they differ markedly in color, size, culture, and disposition.
Very General AppearanceEdit
Relative to humans, what they all have in common is a general good aesthetic look to them, with regular and often demure features, often with sparse body hair relative to humans. Their ears tend to be large, long and pointed relative to humans. The most prominent distinction is their long lives.
All elves, but the Doroz and the various half elves, live much longer than humans, where, as children, they age half as fast as humans; and as adults, they age only one month for every year that goes by. Due to their magical auras, elves don't get diseases, or at least greatly resist diseases, and don't typically suffer catastrophic body failures due to aging infirmities, they can truly live a very long time.
ELF LIFE CYCLE
Infant: (biological human years (BHY): 0 to 5) = 0 to 10 years
Kid: ( BHY: 5 to 12) = 10 to 24 years
Teen: (BHY: 12 to 18) = 24 to 36 years
Young Adult (BHY: 18 to 25) = 36 to 120 years
Adult I (BHY: 25 to 50) = 120 to 420 years
Adult II (BHY: 50 to 65) = 420 to 600 years
Elder I (BHY: 65 to 75) = 600 to 720 years
Elder II (BHY: 75 to 87) = 720 to 864 years
Because they live for so long, and due to reduced infirmities, can indeed live more active life styles, even when aged, they are more likely to also much more likely to die of accident rather than age. This is especially true of living through multiple violent eras of history.
It should be pointed out that a longer life might result in a greater degree of build up of toxic materials.
Elves with Less LongevityEdit
The Doroz are elves that have been stripped of their magic (maná) auras by a genetic virus. Curse of Doroz. They live only a third as long as their magical brethren, but still far longer than humans, as they can live to be over 300 years old. They are unfortunately fully subject to virulent diseases however, it is unknown if they suffer from increasing bodily dis-functions such as cancer or undue aging infirmities.
Half elves have a life span that might be as long as most elves, or almost as short the non-elven parent. Although the greater the elven blood, the better chances of long life.
Elves tend to be small, lithe, and therefore delicate compared to humans, and certainly compared to most races of Orcs and sometimes even the smaller Goblinoids. The elven magic aura does help afford a faster recovery time from injuries, and a better prognosis to recover well from damaging or scarring injuries. This seems to be a low scale "healing spell" that they naturally have, but it does not extend to regeneration, or automatic bone setting, and scars might remain for many years.
It is unknown whether elves have many sets of teeth beyond the two sets that humans have.
All elves, except for the unfortunate, magic-less Doroz, and perhaps some half elves, or people with trace amounts of elven blood, have magic. More accurately, elves generate a "maná" energy field about themselves which greatly contributes to their long lives, and resilience and resistance to disease.
About one elf in ten has the ability to manipulate the maná that they generate, and to also bend the maná of the world around them. This allows them to achieve "spells" of various effects. Usually having to do with manipulation of energy, such as offensive use of fireballs, or lightning, or soul burning! Or of healing. Or in acts of creation. Or remote viewing.
It is known that elves may also use magic in various constructive ways, from aiding the construction of high towers in some unknown way, to aiding the growth of crops, the development of animals, or fashioning fine products as colored silk, glowing lamps, graceful ships, or tasty food.
It is unknown how some elves have good maná manipulating abilities, but the key does seem to be genetic in its basis.
See wikia page Elfkind
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